It’s been another busy month so far. I’ve been putting a lot of time into Burden of Command, although I suspect that the bulk of my work as a writer is almost finished. HMS Foraker‘s still moving along as well. I’ve just finished the third and last chapter, which means I’ve only got the epilogues and a few other bells and whistles to wrap up before it’s “done”. I’m considering avenues of distribution now. Assuming I find one, you might be seeing it released sometime this summer.
It’s been a busy month so far. Not only have I been working on the last chapter of HMS Foraker, but I’ve always been spending a lot of time and effort putting together on a particular segment of Burden of Command which took me to a lot of places I’ve never been before from a technical standpoint. Needless to say, I’m not going to spoil what exactly it is, but I can say that it’ll certainly start some conversations when players see it on release.
First an announcement.
HMS Foraker is a small side-project I’ve been writing in ChoiceScript based on Choice of Games’ own Choice of Broadsides. Currently about 80% done and clocking in at 65k words, HMS Foraker places you in command of a frigate and its crew in the alternate-universe equivalent of the War of 1812. Ordered to pursue a superior opponent, Foraker‘s captain must leverage the strengths of their experienced crew, veteran crew, and all the skills at their disposal if they mean to secure victory.
HMS Foraker is, for all accounts and purposes, fanfiction, which means it probably won’t get a commercial release (though I am seeing if there’s a way to get some kind of widespread release in future). I’m mostly writing it in my off-time to get myself back in the right mindset for Lords of Infinity after working for so long on Cryptkeepers of Hallowford and Burden of Command. It’s also giving me some space to experiment with a few new gameplay mechanics which might make an appearance in certain sections of Lords of Infinity.
Here’s a link to the discussion thread on the CoG forums, for anyone who wants to know more.
So, I’ve got a few more minor housekeeping updates this month, just to keep everyone appraised.
First of all, we’re very nearly finished the primary writing work for Burden of Command, and the main campaign is only a few steps away from being completed. While this still means we’ll have a few months of scripting, polishing, proofreading, and other supplementary writing to do, it does mean we’re in the home stretch. In addition, I’ve been working on a little side project (I’ll announce that in a week or two), both to unwind a bit from finishing up Hallowford, and to help transition in writing from Burden of Command‘s earthier, more direct style to something fit for a project with a more circumspect and courtly tone.
Long story short, I’m getting ready to start on the primary writing phase of Lords of Infinity.
Those of you who check the Patreon Content page today may find a new addition. As promised, exceeding $300 a month in patron pledges means I will be writing not one, but two monthly worldbuilding columns. In addition to the regular Soldier’s Guide to the Infinite Sea, I’ll also writing monthly installments of An Adventurer’s Guide to the Fledgling Realms, articles about the setting of The Hero of Kendrickstone and The Cryptkeepers of Hallowford.
If you have any interest in supporting more of this sort of worldbuilding work, consider backing my Patreon. Topics for these columns are suggested by and voted on by patrons at the $10 a month and $2 a month tiers respectively. In addition, $1 a month backers get access a week in advance.
The sequel to 2015’s The Hero of Kendrickstone. The Cryptkeepers of Hallowford takes you to the town of Hallowford, where long-forgotten magic threatens the prosperity and safety of the those who live within the town’s walls. Choose to ally with the powerful Cryptkeeper’s Guild, the town watch, or other adventurers as you delve into the depths beneath the town in search of answers, but be warned that your erstwhile collaborators have agendas of their own.
As you delve ever deeper, the threat beneath Hallowford grows ever more powerful, and an ancient secret is revealed which might shake the town to its very foundations.
It’s the second week of the month, which means it’s once again time for another installment of A Soldier’s Guide to the Infinite Sea. This month’s article continues covering the governance of the Unified Kingdom of Tierra, this time regarding the various ducal governments.
Remember that thanks to my supporters on Patreon, next month’s issue of A Soldier’s Guide to the Infinite Sea will be joined by the first installment in a new column based on my second fantasy series: An Adventurer’s Guide to the Fledgling Realms. Those who pledge $1 a month will get access to both articles a week early, while those who pledge $2 a month get to vote on next month’s topics.
Speaking of the Fledgling Realms, The Cryptkeepers of Hallowford, the sequel to 2015’s The Hero of Kendrickstone, will release later this month. I’ll have a page up for it soon.
Last, but not least, I’ve written a development blog post on Burden of Command, regarding the importance of creating empathetic characters in narrative-based games, and how we are working to make sure that the members of the player’s company in Burden of Command will feel like complex and dynamic officers and men worth mentoring, leading, and protecting.