
Given that February’s supposed to be the shortest month of the year, I sure got a hell of a lot done. In this case, ‘a hell of a lot’ means just about all of Act 2, which means Shadow of the Eagles is fully playable all the way from the beginning of the War of the First Coalition in 1792, to its end in 1797.
Of course, just because it’s all playable doesn’t mean it’s ‘complete’. By blasting through something like 120 000 words in a month, I’ve left a lot of little things unfinished or unpolished, and it’s those things I’m working on this month.
My first priority has been polishing up the earlier sections of Act 1, which were written when I was still coming to grips with Twine and still trying to figure out what kind of game this was going to be. That’s because no matter how much planning you do before you kick off, you will always learn new things about the story you want to tell and the ways you want to tell it as you get a handle on actually making your game. As a result, much of the first half of Act 1 has been vastly expanded, with new characters (read: interesting historical figures who were there at the same place and the same place as your player character can be) and new approaches which fill out the historical context of the Revolution and the Terror more completely.
This being done, I’m now focused on polishing up the two acts (and one interlude) I have more or less done. This means hunting down formatting errors, bugs, and anything else which might have slipped through during my ‘learning’ phase with Twine. Once that’s done, I’ll have a firm foundation with which to build Act 3 – which will be in many ways as tonally different to Act 2 as Act 2 was to Act 1.
I’ve also been making progress on locking in a composer and a portrait artist, which means hopefully, I can start implementing original sound and music into the development builds as well.
If you want to support the project – and get access to the development Discord and the playtest versions, take a look at the separate Patreon for Shadow of the Eagles here.
In the meantime, my first Patreon is still going. This month’s Soldier’s Guide to the Infinite Sea and Creator’s Guide to Writing and Worldbuilding, are now up, thanks to its supporters.
An Adventurer’s Guide to the Fledgling Realms is currently on hiatus. It’s been nearly a decade since the last Fledgling Realms title, and after polling the Patreon backers, I’ve decided to put it on pause until I revisit the setting sometime in the future.




