Work continues on Lords of Infinity‘s side content – much of it stuff which will help flesh out the world and provide some more flavour to the characters and the social milieu of both Aetoria and the country estate. They’ll have some interesting effects on the endgame too.
Category Archives: Browser-Based Games
I’m more or less back to work this month, now that I’ve gotten better, and recovered from my booster shot. Work on Lords of Infinity‘s side content continues. I’ll probably go into a bit more detail about what it entails when it’s done (hopefully) a month or two.
First of all: sorry this is a bit late. I’m a bit sick at the moment (I’m fairly certain it’s not COVID, since I don’t have any of the specific symptoms of it), so I’ve been working at a bit of a reduced pace these past two weeks. I am getting better, so hopefully, I’ll be able to move a bit faster soon enough.
That being said, I am happy to note that the main plotline of Lords of Infinity is now complete. Clocking in at about 1.3 million words, it is quite literally the biggest and most ambitious thing I’ve ever written by a massive margin. While there’s still a lot of work to do in regards to side-content, as well as gameplay polish (especially balancing), I’m pretty happy with what I have, and I look forward to being even happier with it by the time it’s ready for release.
That being said, I’ve noticed that some folks in the comments are openly discussing plot elements from the open development build. While I’m very happy that you’re as excited to talk about all this as I am, I should point out that a lot of the people reading these comments may not want the plot of an unreleased game to be spoiled for them, so if you plan on walking about plot elements for Lords, it might be a good idea to tone that down a bit, or at least throw up some spoiler warnings.
I am now working on the second epilogue of Lords of Infinity, which means that hopefully, by the new year, the main plot will be “complete”.
Of course, that won’t mean I’ll be done. It’ll take months to balance, polish, add side content, as well as additional frills such as reference pages, images, and cover art.
In the meantime this month’s A Creator’s Guide to Writing and Worldbuilding, A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms, are now all up to tide you over a bit.
I am happy to say that as of the first week of this month, the last full chapter of Lords of Infinity is finally complete. I am now working on the two epilogues which will wrap up the main plot. I suspect that will keep me busy for the next month or two.
Sorry for the late update this month. I’ve been mostly preoccupied with getting the last iteration of Chapter 12 out of the gate. I’m at roughly 60 000 words now, and it’ll probably be another 10 000 or so before I’m “done” – which is to say, before it’s playable, though not necessarily complete.
I’ve started work on the second iteration of Chapter 12 now, with about 15 000 words written and probably another 40 000 or 50 000 to go. Once that’s done, it’ll just be the epilogues and the side-content before Lords of Infinity is text-complete.
Of course, that doesn’t mean it’ll be ready for release. There’ll probably be months of editing, polish, balancing and the like before that. I’ll also have to do cover art and a whole bunch of support work as well. Still, it’ll be good to have the writing done soon.
Needless to say, I’ve had a pretty eventful month so far. Aside from my computer breaking down, I also got pretty badly sunburned after going outside for the first time after my second vaccine dose. Work’s been a bit slow.
Still, I’m almost finished the first half of the last chapter of Lords of Infinity, with about 65 000 words done and maybe at most 10 000 or so to go, so this month hasn’t been a complete wash.
Of course, I’ve also had the time to do this month’s A Creator’s Guide to Writing and Worldbuilding, A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms, which are all available on the website now.
I am now a little short of 20 000 words into the first iteration of Chapter 12, which is the last chapter of Lords of Infinity. If all goes according to plan, I should be able to have everything (that means side-content, reference material, illustrations, everything) done by the end of the year.
I’m also getting the second dose of my COVID vaccine in three days, which means I’ll be finishing work on the “main” storyline of Lords of Infinity just in time to be able to go outside again, which is nice.
In the meantime, this month’s A Creator’s Guide to Writing and Worldbuilding, A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms have all been uploaded, so take a look if you have a chance.
Both iterations of Chapter 11 of Lords of Infinity are now finished, which means I am now doing prep work for Chapter 12, which is the last full chapter. Of course, once that’s done, I still have epilogues, side-content, and art to do before we’re ready for publication, but we are definitely nearing the final stages now.
Needless to say, it’s a bit busy around here.