So, about two weeks ago, I submitted the text-complete version of The Cryptkeepers of Hallowford for review by Choice of Games. Since then, I’ve been receiving and incorporating feedback notes from both CoG and my regular beta testing group. Once the current cycle finishes (tomorrow or thereabouts), I’ll be doing one last round of revisions (which will involve mostly cutting or streamlining repetitive text and testing the import system) before doing the remaining art, the reference materials, and finally sending it in for copyediting, hopefully, sometime before the end of the month.
With luck, I should be able to get a release date sometime in December or January.
In other news, the latest installment of The Soldier’s Guide to the Infinite Sea is now up. As usual, you can support future articles by donating to my Patreon. Anyone contributing more than $1 a month gets access to new installments a week before they come out here.
The September installment of The Soldier’s Guide to the Infinite Sea is up. This segment covers the last part of the Wars of Unification, the birth of the Tierran state, and the circumstances that led an implacable enemy of the Unified Kingdom like Leoniscourt to end up joining it.
As usual, this worldbuilding content was funded by my Patreon. If you’d like to see more, then feel free to donate. $1-a-month Patrons get access to articles a week in advance, while Patrons at the $2-a-month tier get to vote on what topic I tackle for the next month.
In other news, I’ve finished the last chapter of The Cryptkeepers of Hallowford this week. There’s only the epilogues to wrap up before we go into post-production. Hopefully, we’ll be releasing at the end of this year, or the beginning of the next.
I’ve been keeping quite busy over the last month. There’s a lot of new work I’ve been throwing myself into, including The Cryptkeepers of Hallowford, the sequel to The Hero of Kendrickstone (expect a page for that to pop up sometime in the next few months). There’s also another new project which I am very excited about, but I’m not supposed to give away anything about that one quite yet.
Rest assured though, this month’s update for A Soldier’s Guide to the Infinite Sea hasn’t been delayed. This latest installment of Countess Welles’ report focuses on the first few hours of the Battle of Blogia itself, from the initial artillery barrage to the infantry engagement, all the way up to just moments before the fateful point when Mikhail of Khorobirit commits his Church Hussars.
As always, if you’re interested in seeing more world building and setting articles, feel free to donate to my Patreon. Not only would you be supporting further installments, but you’ll also get access to updates a week early!
Some of you may have already noticed that Steam is currently having their annual Summer Sale.
What you may not know is that Choice of Games has put up its entire catalogue on sale at a 25% discount. On top of that, they’ve put all of my currently published work up in a series of bundles, which are discounted even further.
That means you can get a bundle consisting of Mecha Ace and The Hero of Kendrickstone or one made up of Sabres of Infinity, and its sequel, Guns of Infinity for a total of 44% off!
If you haven’t had a chance to pick up any of those titles, now would probably be the best chance to nab them.
Over the past few months, I’ve been coming to the realisation that the sort of in-depth world-building I do for works like Sabres of Infinity aren’t particularly financially sustainable. By spending months and months tweaking cultural biases and orders of battle, I’m able to make my stories take place in richer, fuller worlds. Skimping on the process leads occasionally to works which could have ended up being better. However, spending all that time on it also slows down my writing process appreciably, to the point where I’m not really doing paying work at the rate that I’d really want to. Guns of Infinity has proven to be a pretty good example of that: taking the time to build up the political and cultural forces that drive the story have made it a better one, but it has also taken the better part of eighteen months, and releasing one title every year and a half isn’t really anything I can live off of by itself.
So, I’ve decided to fuel my “extracurricular” worldbuilding with a Patreon page. In exchange for the funding provided by generous patrons, I intend to make publish a series of articles on the settings of my two ongoing series (The Infinite Sea of Sabres/Guns of Infinity, and The Concordat of The Hero of Kendrickstone). These articles will deliver in-depth explanations and examinations of the culture, politics, and minutiae of these settings, and will be made publicly available here on this website, in the hopes that you will enjoy reading about the details of my worlds as much as I enjoy creating them.
You can find my Patreon page here.
Secondly, some great news: barring any sort of major emergency, Guns of Infinity will be releasing tomorrow. It bears repeating that due to the way that Choice of Games has to juggle a release on six separate platforms with six different approval processes that this is not guaranteed. However, if nothing horrible happens, then everyone should be able to get their hands on a release copy sometime in the next twenty-four hours.
As of today, The Hero of Kendrickstone is out on all platforms.
Continuing the trend of being bigger and more ambitious than anything I’ve ever done, Kendrickstone is 245 000 words of high-fantasy adventure, with a level of freedom-of-choice which I’ve never even attempted before. As struggling adventurer in the Great City of Kendrickstone, will you make your name through great feats of arms and powerful spellcraft, or will you eschew violence for a reputation as a silver-tongued negotiator? Buy armour that might save your life, or eat something more extravagant than stale bread this month? Will you save the city from the vengeful wizard who seeks its destruction, or will you die a failure like so many before you?
You can get The Hero of Kendrickstone on Google Play, the Chrome Web Store, Amazon, the iOS AppStore, or Steam.