Over the past few months, I’ve been coming to the realisation that the sort of in-depth world-building I do for works like Sabres of Infinity aren’t particularly financially sustainable. By spending months and months tweaking cultural biases and orders of battle, I’m able to make my stories take place in richer, fuller worlds. Skimping on the process leads occasionally to works which could have ended up being better. However, spending all that time on it also slows down my writing process appreciably, to the point where I’m not really doing paying work at the rate that I’d really want to. Guns of Infinity has proven to be a pretty good example of that: taking the time to build up the political and cultural forces that drive the story have made it a better one, but it has also taken the better part of eighteen months, and releasing one title every year and a half isn’t really anything I can live off of by itself.
So, I’ve decided to fuel my “extracurricular” worldbuilding with a Patreon page. In exchange for the funding provided by generous patrons, I intend to make publish a series of articles on the settings of my two ongoing series (The Infinite Sea of Sabres/Guns of Infinity, and The Concordat of The Hero of Kendrickstone). These articles will deliver in-depth explanations and examinations of the culture, politics, and minutiae of these settings, and will be made publicly available here on this website, in the hopes that you will enjoy reading about the details of my worlds as much as I enjoy creating them.
You can find my Patreon page here.
Secondly, some great news: barring any sort of major emergency, Guns of Infinity will be releasing tomorrow. It bears repeating that due to the way that Choice of Games has to juggle a release on six separate platforms with six different approval processes that this is not guaranteed. However, if nothing horrible happens, then everyone should be able to get their hands on a release copy sometime in the next twenty-four hours.