Monthly Archives: April 2014

Incoming: Mecha Ace: Heroes of the Vedrian War

Mecha_Ace_Announcement

It is the dawn of the fifth century of the Interstellar Era. Humanity, having long since escaped its home system, has spread throughout the galaxy. 

Driven by the increasing tyranny of Old Earth, the outer colonies have launched a war of independence against the core worlds. It is a war to the knife; a desperate campaign of deep space battles, long sieges and planetary bombardments, a war fought with ‘combat armatures’; giant piloted humanoid machines, which clash in the battlefields and skies of the outer worlds.

It has been five years since the war started. The conflict between Earth and her rebellious colonies have consumed billions of lives. 

There is no end in sight.

This is what I’ve been working on over the winter: Mecha Ace: Heroes of the Vedrian War, a new interactive fiction taking inspiration from both western science fiction and “real robot” mecha anime. In Mecha Ace, you will take the role of an ace combat armature pilot, fighting for the independence of the outer colonies from an increasingly tyrannical Earth government.

Launching from the CWS Caliburn, a top-of-the-line carrier, you will lead your unit of six mecha into a brutal campaign over the strategically vital star system of Vedria. Over the course of the story, you will be able to choose the machine you pilot and the weapons it carries. You will be able to find friends, enemies and even lovers among the Caliburn‘s crew and your fellow pilots. Ultimately, you will be able to decide the course of the war as the Vedrian campaign comes to a cataclysmic conclusion.

Mecha Ace will come out sometime in the next two months. I’ve put up a new page for it here.

 

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A Quick Update

It’s been a while, I know. I am still here, though I’m currently being pulled in a few directions by work and school. Here’s a quick update on what’s going on:

-I am currently putting the finishing touches to my new Interactive Fiction for ChoiceofGames, expect a proper announcement about that soon.

-Guns of Infinity is at the tail end of its planning phase. With luck, I’ll be able to start writing sometime in May.

-I’m also wrapping up my (hopefully) last semester at University. After I get my degree, I will (obviously) be able to devote a lot more time to work.

-I am still working on MoF2, but progress is understandably slow. However, I am hoping to finish it before I start actually writing Guns of Infinity.

Expect more detailed and specific announcements regarding each of these things to come soon. As for now, I still have one more term paper to finish, and one more exam to study for.