Tag Archives: HMS Foraker

May Updates

It’s been another busy month so far. I’ve been putting a lot of time into Burden of Command, although I suspect that the bulk of my work as a writer is almost finished. HMS Foraker‘s still moving along as well. I’ve just finished the third and last chapter, which means I’ve only got the epilogues and a few other bells and whistles to wrap up before it’s “done”. I’m considering avenues of distribution now. Assuming I find one, you might be seeing it released sometime this summer.

As usual, new installments of A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms are also now up.

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April Updates

It’s been a busy month so far. Not only have I been working on the last chapter of HMS Foraker, but I’ve always been spending a lot of time and effort putting together on a particular segment of Burden of Command which took me to a lot of places I’ve never been before from a technical standpoint. Needless to say, I’m not going to spoil what exactly it is, but I can say that it’ll certainly start some conversations when players see it on release.

In other news, new installments of A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms are also now up.


March Updates, HMS Foraker

First an announcement.

HMS Foraker is a small side-project I’ve been writing in ChoiceScript based on Choice of Games’ own Choice of Broadsides. Currently about 80% done and clocking in at 65k words, HMS Foraker places you in command of a frigate and its crew in the alternate-universe equivalent of the War of 1812. Ordered to pursue a superior opponent, Foraker‘s captain must leverage the strengths of their experienced crew, veteran crew, and all the skills at their disposal if they mean to secure victory.

HMS Foraker is, for all accounts and purposes, fanfiction, which means it probably won’t get a commercial release (though I am seeing if there’s a way to get some kind of widespread release in future). I’m mostly writing it in my off-time to get myself back in the right mindset for Lords of Infinity after working for so long on Cryptkeepers of Hallowford and Burden of Command. It’s also giving me some space to experiment with a few new gameplay mechanics which might make an appearance in certain sections of Lords of Infinity.

Here’s a link to the discussion thread on the CoG forums, for anyone who wants to know more.

As usual, new installments of A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms are now also up.