April Update: On A Side Note

Today I’d like to talk a bit about this side content I’ve been working on. It’s gotten to well over 50 000 words all by itself, and I’m probably going to need at least another month to finish it up, so I feel like you’re all at least a little entitled to a bit of an explanation.

First of all, what it is: the side content for Lords of Infinity consists of a handful of small plots with tangential, but potentially important ramifications for the main story. Think of them like sidequests in an RPG, or a breather episode in a TV show. These side-plots are available to the player based on their choices. The Aetoria side-content, for example, is determined by the club they join when they move to the capital. Each of these side-stories explores an aspect of life as a member of the Tierran aristocracy which the main story doesn’t really have space for. They can bring additional benefits to the player later on – as well as potential complications.

I already suspect that a few of you already have a question: why bother? Why should I put time and effort into this stuff if it’s not moving the main plot along? Well, there’s a number of reasons for that:

First of all, it fleshes out the world, both by showing how the changing conditions of the world are affecting places and people the player wouldn’t otherwise see, and by allowing the player to experience some of more of the social world that surrounds the main character, both in spheres which are intended for the aristocratic classes, and those which aren’t. Each of the side-plots introduces the player to new characters, new places, and new social phenomena which make up the parts of a living, breathing, setting.

Secondly, it offers additional choices and consequences, which allow the player to affect the story in new and interesting ways. Likewise, some of the decisions which the player makes in the side content might prove to have helpful (or harmful) consequences in the main story. As a result, the world feels more connected and reactive, more real. The player gets more of a feeling that this is a world their main character actually inhabits, where even how they spend their spare time is a matter of consequence.

Thirdly, it offers more impact to certain choices which I consider a bit lacking in reactivity. While there’s already a lot of different content based around each of the five clubs in Aetoria, this new side content not only adds more, but also helps reinforce the fact that the club you join isn’t just a throw-away choice, but something which can outright determine the people you know and the things you can do.

Last of all, some of it is just fun to write, and lets players get up to all kinds of shenanigans which their characters could only get away with through the impunity that comes with high birth in a deeply unequal society.

Hopefully, when Lords of Infinity comes out in a few months, you’ll all consider it as worth the effort as I have.

In the meantime, this month’s A Creator’s Guide to Writing and Worldbuilding, A Soldier’s Guide to the Infinite Sea, and An Adventurer’s Guide to the Fledgling Realms, are now all up.


18 responses to “April Update: On A Side Note

  • Rishthrop

    I appreciate you putting in so much effort. I, honestly, cannot wait for the release of the game. I hope it’s finished and released in 2022.

  • Leo

    Thank you for the hard work. Honestly, the quality of your writing for this game is exceptional and is even better than some visual novels/story based games out there.

  • wei wei

    we apricated the effort, but i hope the stats balancing phase of the production can be shortened πŸ˜€

  • OutlawedDrifter

    Thanks Paul! For me at least, I dont mind how long it takes as long as you’re proud of the product in the end, which I know is going to be very fun.

  • γ€Š Fate 》

    If you deem it necessary, I can do nothing but agree.

  • aswtawafa

    Old poison ???
    Who poisoned him?

  • Abdulwahab

    Thank you for the hard work and please do take your time we have waited years for lords of infinity so release it when you think it’s at it’s best and don’t push your self
    I wish you all the best

  • Caleb B

    You’re the king of this writing form; please take your time and find as much enjoyment penning your work as I have reading it.

  • Crusader

    Dude, don’t apologize for wanting to make the story even better. We’ve waited years, we can wait a few more if it comes down to it.

  • Loving_Lecturer

    If we couldn’t handle waiting a few more months for the art that you provide, we wouldn’t still be checking for updates. No one should rush art, and that is what you provide for each of us.

  • Michael Bracken

    Love it! Thanks for the update. Keep up the good work!

  • AbnormalitySin

    You better stop apologizing for giving us the side content your world deserves. Take all the time you need.

  • Robbie

    incredible! this story is sure to be epic

  • Harmon Handloff

    I’m really glad to see you’re adding to the club content!

  • Ander

    Thanks Paul!!!! I truly believe that it all worth it!!! Can’t wait for the ending of such an epic story!!

    • Leonas

      Lords of infinity is not the end of the infinity series. There’s also gonna be Wars of infinity after this, and I’m pretty sure either one or two more books after that, but I agree with you that this is an amazing story.

  • John Doe-Smith

    I hope “You speak, read, and write Antari just as well as the most educated native speaker.” is a Hail Mary, otherwise my character is absolutely fucked, lmao. Can’t wait to play the 3rd game, whenever it comes out.

  • Z

    Thanks for the hard work. But please can we expect it to be a little easy at the end of the game. I seriously can’t get rebellion to win against the royalist and troops die like flies on my side. And can MC kill the traitor(cazarosta) by stripping all his military awards in a humiliating way for person grudge after being a friend for so long.

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