Tag Archives: Guns of Infinity

Coming to Steam: Sabres of Infinity and Guns of Infinity

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I’ve got some good news, and I’ve got some bad news.

Well, perhaps it would be more accurate to say that I’ve got some good news with maybe a little bit of a dark lining: both Sabres of Infinity and Guns of Infinity are going to get released on Steam.

Needless to say, I couldn’t be happier about this: a Steam release means that both IFs will be made available to millions of new potential fans, people who perhaps would have never known about my work otherwise.

The “problem” is that a Steam release also means a great deal more work for both me, and Choice of Games. Over the past few weeks, I’ve been working on overhauling some of the old art for Sabres (You may have noticed some of that new art gracing both the header image to this post, and the Sabres of Infinity page. Don’t worry, the existing versions will be getting an art update as well). In the meantime, Guns of Infinity has been getting a once-over by a professional copy-editor, and both titles are getting CoG’s customary kinematic text Steam trailers. This means that it could be a matter of weeks, or even months before Guns of Infinity is ready for launch. However, it also means that the finished product will be more polished and receive a wider release than it would have otherwise, and that that simultaneous release of Sabres of Infinity on Steam would introduce a whole new audience to my first published IF.

I suppose that’s more than worth the wait.


Almost Finished: Guns of Infinity

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Despite taking a little bit longer than I expected, I am happy to say that Guns of Infinity is finally text-complete. That means all the chapters, epilogue, prologues, and features (including save imports, which are being tested right now) are finished. All that’s left is some last-stage polishing, achievement scripting, and the compilation of all the promo stuff.

I’ll be putting a page up later this week, so stay tuned for that.


Coming Soon: Guns of Infinity

For everyone who’s been waiting patiently for the sequel to Sabres of Infinity: I’ve got good news.

I’ve been hard at work on new chapters for Guns of Infinity for the past few months, ever since The Hero of Kendrickstone came out. At the moment, total word count clocks in at well over 300 000 words written, making this IF my longest and most detailed so far. With one last chapter (and an epilogue) left to go, I can hopefully announce a release date sometime in the next few weeks.

I’ll also have a new page for Guns of Infinity up shortly.


Good News, Bad News and Other News

As the title might suggest, I’ve got all sorts of news today.

The bad news first, I suppose: It turns out Armor Games’ HTML5 portal isn’t quite set up yet, and won’t be for a few more months. That means that’s possible Master of Fortresses 2 might not see a release until early 2015.  That being said, I’m still working on it. Almost all the maps are complete, and I’ll likely be uploading a video update sometime tomorrow to show off some new mechanics which tackle some of the glaring issues with Master of Fortresses 1.

The good news: this delay not only means that I have more time to polish and bugfix, but also that I can start work on new projects ahead of schedule. The most prominent of which is Guns of Infinity, a direct sequel to last years’ Sabres of Infinity, picking up right where the first part of the story left off. As the months go by, I’ll post a few snippets of what I’m working on up here, and maybe discuss a few of the themes and bits of lore, if that ends up being a popular draw.

Lastly, I am also working on another project as a writer-for-hire for CoG. I’ve already got about a third of the text done. I look forward to revealing more information about that in the future as well.


A Quick Update

It’s been a while, I know. I am still here, though I’m currently being pulled in a few directions by work and school. Here’s a quick update on what’s going on:

-I am currently putting the finishing touches to my new Interactive Fiction for ChoiceofGames, expect a proper announcement about that soon.

-Guns of Infinity is at the tail end of its planning phase. With luck, I’ll be able to start writing sometime in May.

-I’m also wrapping up my (hopefully) last semester at University. After I get my degree, I will (obviously) be able to devote a lot more time to work.

-I am still working on MoF2, but progress is understandably slow. However, I am hoping to finish it before I start actually writing Guns of Infinity.

Expect more detailed and specific announcements regarding each of these things to come soon. As for now, I still have one more term paper to finish, and one more exam to study for.