Monthly Archives: March 2025

Burden of Command Releasing Soon

Some fantastic news coming down the pipeline: Burden of Command – a genre-defying WW2 tactical RPG/leadership simulator/wargame which I spent much of the past decade as a writer on – is coming out on April 8th. It launches with a meticulously researched (I would know, I did quite a bit of it) release campaign following a (fictional) rifle company of the (very real) US 7th Infantry Regiment from the landings in North Africa through Sicily, Italy, France, and Germany, to the very end of the war.

I did a lot of writing for this game. There’s roughly 500k words of interactive fiction in that first campaign, and I’ve written probably anywhere from a third to half of those words. There’s a lot of work that I’m really proud of in there, and a lot of characters which I (and senior writer Allen Gies) tried to make as interesting, nuanced, and worth your time as possible. We worked with veterans, historians, combat psychologists and some really experienced scenario designers to try to create the closest thing we could to the experience of leading an infantry company on and off the battlefield with our limited budget and resources.

If you’re interested World War Two history or tactical RPGs or any of my writing, definitely consider picking this up on Steam, where it’ll be about $30 CAD (or whatever the equivalent to $20 USD will be) when it launches next month.

In the meantime, this month’s Soldier’s Guide to the Infinite Sea, and Adventurer’s Guide to the Fledgling Realms are both up – as are some initial notes on my next project in Creator’s Guide to Writing and Worldbuilding.